Eagle 3D Streaming's appstream streams almost any Windows application to a browser - a desktop tool, a configurator, a game, a viewer built with any engine - with no plugin and no change to the app. The application runs on an Eagle 3D Streaming GPU machine and the viewer uses it in a web page. appstream is in beta and free while in beta.
Those engines stream themselves: a plugin or package inside the app produces the video. appstream does not need anything inside the app. Eagle 3D Streaming captures the application's window on the GPU machine, encodes it with the GPU's video encoder, and sends it to the browser; the viewer's mouse and keyboard go back to the application as if they were plugged into that machine.
| Unreal / Unity / Omniverse streaming | appstream | |
|---|---|---|
| Change to the app | a streaming plugin or package | none |
| Works with | apps made with that engine | Windows applications in general |
| Messages between your web page and the app | yes, through the engine's plugin | no - the app sees mouse and keyboard only |
| Viewer input | mouse, keyboard, touch | mouse and keyboard |
Yes, with appstream. The application runs unchanged on an Eagle 3D Streaming GPU machine and its window is streamed to the browser, with mouse and keyboard sent back.
Yes. appstream does not care how the window is drawn. GPU-heavy applications benefit most, because the machine has a dedicated NVIDIA GPU.
The stream plays on a phone. Touch input for appstream is still being completed during the beta; mouse and keyboard are what is supported today.
Nothing during the beta. Email support@eagle3dstreaming.com to join.
Other kinds of app: Stream any app in the browser.
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