Upload both builds

Both builds go to the Eagle 3D Streaming Control Panel, but to different places: the server to Multiplayer Server Apps, the game to Streaming Apps like any other app.

Upload the server build

  1. In the folder you packaged the server into, open WindowsServer, select everything in it, and ZIP it.

    Zipping the contents of the WindowsServer folder
  2. In the Control Panel, go to Multiplayer Server Apps — not the ordinary Streaming Apps list.

    The Multiplayer Server Apps page, its sidebar entry highlighted, with the Apps and Running Multiplayer Server Apps tabs and the Add Application card first in the grid
  3. Click the Add Application card — the first card in the grid — and browse to the ZIP.

  4. Name it exactly as the .exe at the root of the ZIP.

    Naming the server app to match its executable
  5. Upload.

    An uploaded server app, MultiPlayerDemoServer, highlighted in the Multiplayer Server Apps grid

Upload the game build

Same shape, ordinary destination.

  1. In the folder you packaged the game into, open Windows, select everything, and ZIP it.

  2. In the Control Panel, under Streaming Apps, choose Add Application and browse to that ZIP.

  3. Name it — letters, numbers and underscores only — and upload. An ordinary upload does not ask for the name to match the .exe, so the game should not need to — only the server does.

It then goes through the six upload phases like any other app.

Last updated