Four Unreal plugins from Eagle 3D Streaming. Each one removes work you would otherwise do by hand; none of them is required to stream.
| Plugin | Use it when | Unreal |
|---|---|---|
| E3DS Features | Your app needs to do something the browser side normally handles — take a screenshot, open a URL, end the session, detect the viewer's device. Gives you a Blueprint node per feature. | 5.3 – 5.8 |
| E3DS Automation Tools | You package and upload often, and want it to be one click instead of package, compress, upload. | 5.2 – 5.6 |
| Unreal Editor Remote Control | You want to drive the Unreal Editor itself from a browser, on a machine that is not in front of you. | 5.3 – 5.8 |
| Multiplayer Server Scaling | You run a dedicated multiplayer server and do not want players typing IP addresses. | 5.3 – 5.8 |
The one most projects want, and the Blueprint node per feature it adds.
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