Eagle 3D Streaming runs your Unreal Engine application on its own GPU machines and streams it to any browser with Pixel Streaming. These are the guides for getting it there, putting it in your own site, and configuring what viewers get.
Working Eagle 3D Streaming examples with source you can clone — a page and an app talking to each other, and a microphone-driven AI character.
Replace an application's files directly on your own streamer machine, without uploading a new build to the Eagle 3D Streaming Control Panel.
E3DS Stream Host is an agent - a small program that runs on your own machine and keeps it connected to Eagle 3D Streaming.
Keep an application running continuously on your streamer machine with E3DS Stream Host, so viewers connect to something already started instead of waiting for it to boot.
Run your packaged Unity app against Unity's own Render Streaming web server on your computer, before you upload it.